Virtual Boy Review

Brief Description:

The Virtual Boy is by far the worst Nintendo console ever, and we know it. But can we just have a round of applause for this unfortunate champ? Released in 1995, it was WAY ahead of it's time, and simply pushed way to hard to get into the future, so to speak. This was an actual console, not an add-on like the Oculus Rift. Allow me to explain...

The Positive Points:

-It invented true virtual reality. There had been many attempts to make virtual reality possible and a real thing, but it was this console that made it for what it really was. Congratulations Nintendo.

-It was ultra-portable. HOLD IT! I know what you're thinking. This is controversial but the fact is, whether you need a table to use it or not, it was ultra portable.

The Negative Points:

-Only 14 games were ever released for it, and only a couple of them were really worth playing.

-The graphics... I'm hesitant to even call them graphics. It could only display 2 colours: red and black... wow. They were... words fail me, just Google Images on the Virtual Boy and you'll see what I mean.

-Aside from the bad graph*cough!*, I mean images, it was actually damaging to people's health. You had to stick you're head in it, in an awkward way that would hurt you're neck. And the images were so bad that they would damage people's eyesight.

-Despite it being a true virtual reality console, none of the few games that were on it actually took advantage of this feature. In fact, none of the games even featured a first-person perspective, something that is not only typical in modern games, but even existed in 1990s (at the same time as the Virtual Boy).

-It used 6 AA batteries, and it could only last about 4 hrs.

-No multiplayer.

Innovative: Yes

Affordability At It's Release (affordability for it's time): It's hard to compare it with anything else... ($175)

General Public Rating: Fair

Success: Very Unsuccessful

My Personal Final Rating: Super Poop (1/6)